playground:top100books
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playground:top100books [2021/11/01 06:29] – [Grundlagen Literaturliste] hardmood | playground:top100books [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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- | ===== Grundlagen Literaturliste ===== | ||
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- | Unten aufgeführt sind ±100 Bücher von denen sich Felix wünscht, das seine Student*innen diese im Laufe des Studiums zumindest einmal in der Hand gehalten und bei einem Kaffee durchgeblättert haben. Einige von diesen Büchern findet man im //Apparat Dozentenempfehlung// | ||
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- | Tsundoku. Ein japanisches Wort dafür, daß man mehr Bücher besitzt als man lesen kann; | ||
- | Eine Erinnerung daran wie wenig man weiß. | ||
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- | ==== Wahrnehmung/ | ||
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- | * Auge und Gehirn, Psychologie des Sehens, Richard L. Gregory, Rowohlt Taschenbuch Verlag GmBH, Reinbek bei Hamburg, April 2001 | ||
- | * 100 Things Every Designer Needs to Know About People, Susan M. Weinschenk, Berkeley, 2011 | ||
- | * Wie Design Wirkt, Psychologische Prinzipien erfolgreicher Gestaltung, Monika Heimann, Michael Schütz, Rheinwerk Verlag, Bonn, 2019 | ||
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- | ==== Zeichnen/ | ||
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- | * Ideen Visualisieren, | ||
- | * Sketching the Basics, Koos Eissen, Rosalien Steur, BIS Publishers, Amsterdam, 2016 | ||
- | * Sketching, Drawing Techniques for Product Designers, Koos Eissen, Rosalien Steur, BIS Publishers, Amsterdam, 2015 | ||
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- | ==== Grafik/ | ||
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- | * abcdefg…, Schrift und Typografie, Die Sprache der klassischen Schriften, Stefan Weidmann, Niggli, Sulgen, 1999 | ||
- | * Arabic for Designers, An Inspirational Guide to Arabic Culture and Creativity, Mourad Boutros, Thames & Hudson Ltd., London, 2017 | ||
- | * Das ABC der Farbe, | ||
- | * Das Design-Buch für Nicht-Designer, | ||
- | * Design is Storytelling, | ||
- | * Die Grundlagen des Gestaltens, Roberta Bergmann, Hauptverlag, | ||
- | * Farbsysteme in Kunst und Wissenschaft, | ||
- | * Grafik und Gestaltung, Das umfassende Handbuch, Markus Wäger, Rheinwerk Verlag, Bonn, 2018 | ||
- | * Graphic Design Referenced, A Visual Guide to the Language, Applications, | ||
- | * Grid Systems in Graphic Design/ | ||
- | * Grundkurs Grafik und Gestaltung, Fit für Studium und Ausbildung, Claudia Karthaus, Rheinwerk Verlag, Bonn, 2018 | ||
- | * History of Graphic Design, Philip B. Meggs, Alston W. Purvis, John Wiley & Sons, Hoboken, 2016 | ||
- | * Information Graphics, Sandra Rendgen, Taschen GmBH, Köln, 2012 | ||
- | * Look Inside, Cutaway Illustrations and Visual Storytelling, | ||
- | * Mr. Typo und der Schatz der Gestaltung, Alessia Leonardo, Verlag Hermann Schmidt, Mainz, 2013 | ||
- | * Meisterbuch der Schrift, Jan Tschichold, Nikol Verlag, Hamburg, 2011 | ||
- | * Never Use White Type on a Black Background, And 50 other Ridiculous Design Rules, BIS Publishers, Amsterdam, 2009 | ||
- | * Newspaper Design, Editorial Design from the World’s Best Newsrooms, Gestalten, Berlin, 2018 | ||
- | * Patterns in Nature, Why the Natural World Looks the Way it Does, Philip Ball, The University of Chicago Press, Chicago, 2016 | ||
- | * Photoviz, Visualizing Information Through Photography, | ||
- | * Rock, Paper, Scissors, The Work of Julien Vallèe, Gestalten, Berlin, 2011 | ||
- | * Sagmeister, Made You Look, Booth-Glibborn Editions, London, 2001 | ||
- | * Signage and Wayfinding Design, A Complete Guide to Creating Environmental Graphic Design Systems, Chris Valori, David Fanden-Eynden, | ||
- | * The Book of Circles, Visualizing Spheres of Knowledge, Manuel Lima, Princeton Architectural Press, New York, 2017 | ||
- | * The Golden Ratio, The Divine Beauty of Mathematics, | ||
- | * The Visual History of Type, Paul Mc Neil, Laurence King Publishing Ltd., London, 2017 | ||
- | * Visual Complexity, Mapping Patterns of Information, | ||
- | * Visual Explanations, | ||
- | * Wo der Buchstabe das Wort führt, Ansichten über Schrift und Typographie, | ||
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- | ==== Design Kompendia/ | ||
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- | * 50 Designers You Should Know, Prestel, Munich, 2016 | ||
- | * Bauhaus 1919-1933, Magdalena Droste, Bauhaus Archiv Museum für Gestaltung, Berlin, 2002 | ||
- | * Design as Research, Positions, Arguments, Perspectives, | ||
- | * Design, History, Theory and Practice of Product Design, Bernhard E. Bürdek, Birkhäuser, | ||
- | * Design, The Definitive Visual History, Angela Wikis (Edit.), Darling Kindersley Limited, London, 2015 | ||
- | * Innovation, A very Short Introduction, | ||
- | * Japanese Design, Art, Aesthetics & Culture, Patricia J. Graham, Tuttle Publishing, North Clarendon, 2014 | ||
- | * Less but better, Weniger, aber besser, Dieter Rams, Gestalten, Berlin, 2014 | ||
- | * Lob des Schattens, Entwurf einer japanischen Ästhetik, Tanizaki Jun’ichiro, | ||
- | * Morus Utopia, Thomas Morus, Insel Verlag, Frankfurt am Main, 1992 | ||
- | * Simplicity, Die Zehn Gesetze der Einfachheit, | ||
- | * Speculative Everything, Design, Fiction, And Social Dreaming, Anthony Dune, Fiona Raby, MIT Press, Cambridge, 2013 | ||
- | * Ten Principles for Good Design: Dieter Rams, Cees W. De Jong, Prestel, Munich, 2017 | ||
- | * The Art of Critical Making, Rhode Island School of Design on Creative Practice, Rosanne Somerson, Marla L. Hermano, Wiley& Sons Inc., Hoboken, 2013 | ||
- | * The Bauhaus and Design Theory, Ellen Lupton, J. Abbott Miller, Princeton Architectural Press, New York, 2019 | ||
- | * The Service Innovation Handbook, Action-oriented creative Thinking Toollkit for Service Organisations, | ||
- | * This is Service Design. Basics – Tools – Cases, John Wiley & Sons, Hoboken, 2011 | ||
- | * Universal Principles of Design, 150 Essential Tools for Architects, Artists, Designers, Developers, Engineers, Inventors, and Makers, William Lidwell, Kritina Holden, Jill Butler, Rockport Publishers, Beverly, 2015 | ||
- | * Women in Design, From Aino Aalto to Eva Zeisel, Charlotte Fiell, Clementine Fiell, Laurence King Publishing Ltd., London, 2019 | ||
- | * World History of Design, Prehistoric to World War 1, Victor Margolin, Bloomsbury, London, 2015 | ||
- | * World History of Design, World War 1 to World War 2, Victor Margolin, Bloomsbury, London, 2015 | ||
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- | ==== Design & Sustainability/ | ||
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- | * Biodesign, Nature, Science, Creativity, William Myers, Thames & Hudson, London, 2012 | ||
- | * Eco Design: Furniture, Ivy Liu, Jian Wong, Promopress, Barcelon, 2013 | ||
- | * Nachhaltig Leben Jetzt, Mimi Sewalski, Knesebeck, Verlag, München, 2020 | ||
- | * Organic Design, Products Inspired by Nature, Form-Texture-Function, | ||
- | * Plastic, A Toxic Love Story, Susan Freinkel, Houghton Mifflin Harcourt Publishing Company, New York, 2011 | ||
- | * The Upcycle, Beyond Sustainability – Designing for Abundance, William McDonough, Michael Braungart, North Point Press, New York, 2013 | ||
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- | ==== Produkt/ | ||
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- | * 100 Produkte der Zukunft, Wegweisende Ideen, die unser Leben verändern werden, Theodor W. Hänsch (Hg.), Ullstein Buchverlage GmBH, Berlin, 2007 | ||
- | * Against the Grain, Wood in Contemporary Art, Craft and Design, Monacelli Press, New York, 2012 | ||
- | * CAD and Rapid Prototyping for Product Design, Douglas Bryden, Laurence King Publishing Ltd., London, 2014 | ||
- | * Folding Techniques for Designers, From Sheet to Form, Paul Jackson, Laurence King Publishing Ltd., London, 2011 | ||
- | * Fritz Kahn, Uta von Debschitz, Thilo von Debschitz, Taschen, Köln, 2013 | ||
- | * Handbuch für Technisches Produktdesign, | ||
- | * Human Dimension & Interior Space, A Source Book of Design Reference Standards, Julius Panero, Martin Zellik, Watson-Guptill Publications, | ||
- | * Industrie Design A-Z, Charlotte File, Peter File, Taschen GmBH, Köln, 2016 | ||
- | * Manufacturing Processes for Design Professionals, | ||
- | * Origami Tesselations, | ||
- | * Paper, Material, Medium and Magic, Neil Holt (Edit.), Prestel, Munich, 2018 | ||
- | * Papier, Versuche zwischen Geometrie und Spiel, Franz Zeier, Haupt Verlag, Bern, 2009 | ||
- | * Prototyping and Modelmaking for Product Design, Bjarki Hallgrimsson, | ||
- | * Research Methods for Product Design, Alex Milton, Paul Rodgers, Laurence King Publishing Ltd., London, 2013 | ||
- | * Super Normal. Sensations of the Ordinary, Naoto Fukasawa, Jasper Morrison, Lars Müller Publishers, Zürich, 2016 | ||
- | * The Art of Folding, Creative Forms in Design and Architecture, | ||
- | * The Art of Folding 2, Design Without Boundaries, Jean-Charles Trebbi, Promopress, Barcelona, 2017 | ||
- | * The Material Sourcebook for Design Professionals, | ||
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- | ==== Physical Computing/ | ||
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- | * A Touch of Code, Interactive Installations and Experiences, | ||
- | * Coding Languages for Absolute Beginners, Zach Webber, 2018 | ||
- | * Creative Code, Aesthetic und Programmierung am MIT Media Lab, John Magda, Birkhäuser, | ||
- | * Data-Driven Graphic Design, Creative Coding for Visual Communication, | ||
- | * Dear Data, Georgia Lupe, Stefanie Posavec, Princeton Architectural Press, New York, 2016 | ||
- | * Designing Interactions, | ||
- | * Getting Started with Arduino, Massimo Banzi, Maker Media, Sebastopol, 2015 | ||
- | * Getting Started with Processing, A Hands-On Introduction to Making Interactive Graphics, Casey Reis, Ben Fry, Maker Media, San Francisco, 2015 | ||
- | * Interaktive Systeme, Band 1, Grundlagen, Graphical User Interfaces, Informationsvisualisierung, | ||
- | * MAKE: Getting started with Sensors, Measure the World with Electronics, | ||
- | * Processing, A Programming Handbook for Visual Designers and Artists, Casey Reis, Ben Fry, MIT Press, Cambridge, 2014 | ||
- | * The Manga Guide to Electricity, | ||
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- | Und wer nicht genug von der obigen Liste hat kann auch mal nachgucken welche Bücher in [[https:// | ||
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